Sync - PU2 Super Soldier

Moderator: Scarecrow71

User avatar
NMI
Posts: 242
Joined: Sat May 09, 2015 8:40 pm

Sync - PU2 Super Soldier

Postby NMI » Sat Mar 05, 2016 1:00 pm

- Full Name: Valerie Skyborne
- Nicknames: Sync
- Codename: None

- Date of Birth: April 4th, 2143
- Age: 25
- Place of Residence:
- Place of Birth: Old Chicago
- Nationality: Would be American if the country existed.
- Father: Marcus Skyborne
- Mother: Alexis Skyborne
- Brother(s): Julian Skyborne
- Sister(s): None
- Other relations:

- Height: 5' 7"
- Weight: 150
- Hair Color:Blonde with Red streaks
- Eye color: Green

- Distinguishing Features: Full sleeve tattoo running the length of her right arm.
- Brief Physical Description: Toned, athletic body. Short blonde hair with red streaks,

ATTRIBUTES:
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IQ - 25 [+11%, +5 Perception]
ME - 20
MA -20
PS - 25
PP - 28
PE - 24
PB - 19
SPD - 26


- Hit Pts: 55
- S.D.C.: 108
- Experience Level: 1

- Sponsoring Organization: Military Medical / Scientific Research.
- Motive for Procedure: Military Special Forces.
- Nature of Procedure: Chemical and Cybernetic/Bionic Implants.
- Nature of Test Subject: Normal, healthy specimen who volunteered.
- Status with Sponsor: Active agent, though one who is separated due to time travel and no means of returning back to the future!
- Replication Process: Unknown! GMS call as if there are others.
-

Super Abilities
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- Major: Weapon Melding
-- Range 100' radius, Duration: 5 minutes per level
** Jam all Transmissions
** Radio Communications 300 mile range per level
** Absorb Microwaves
** GPS
** Sense Communication Systems 81%
- Minor: Extraordinary IQ
--
--
--

- Frequency Absorption
--
--
--

- Enhancements
-- Internal Robotic Medical System: 1D4 HP/SDC per minute or 2D4*10 HP/.SDC per hour for serious injuries.
-- Attempted to Increase Physical Agility and Dexterity: P.P. to 22, ambidextrous, initiative, automatic dodge, and paired weapons. +5% to skills such as Acrobatics, Climb, Swim, Pick Locks, Computer Operation, etc.
-- Bionic Implants: [Impervious to the 1st 2 hours of exhaustion/fatigue from strenuous activity and then fatigues at 1/2 the normal rate.]
-- Phenomenal Balance: Fire a gun while moving, hanging upside down, and even leaping without penalty. +20% to Acrobatics, Gymnastics, and Climb.

HAND TO HAND COMBAT:
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- Attacks Per Melee Round: 4
- Strike Bonus:
- Parry Bonus: 3
- Dodge Bonus: 3
- Auto Dodge: 5
- Roll With Punch/Fall Bonus: 6
- Pull Punch Bonus:
- Initiative Bonus: 2
- Damage:
- Other Bonuses Of Note: W.P. Paired Weapons

SKILLS: Military Specialist.

** Notates EO IQ Area of Expertise. Gains +20% bonus. May go above 98% to offset penalties.
----------------------------------------
Common Skills
Pilot: Automobile
Math: Basic
Speak: English
Read/Write: English

Miltary: Basic +20
Athletics (General)
Military Etiquette - 66%
Radio: Basic - 81%
Land Navigation - 67%
W.P. Assault/Automatic Rifles - +5 aimed / +3 burst

Military: Advanced Infantry +20
Boxing
Parachuting - 71%
Camouflage - 51%
Trap/Mine Detection - 51%
Forced March
Combat Tactics: Basic
W.P. Heavy Military - +5 aimed / +3 burst

Espionage Program +15
Hand to Hand: Martial Arts
Detect Ambush - 56%
Intelligence - 58%
Undercover Ops 98% [found in RUE, Nightbane Survival Guide] **
Sniper
Tracking - 51%

W.P. Modern Program
W.P. Pistol/Handgun - +5 aimed / +3 burst
W.P. Sub-Machinegun - +5 aimed / +3 burst
W.P. Energy Pistol - +5 aimed / +3 burst

Physical Program +10
Acrobatics: Sense of Balance: 98%, Walk Tightrope/High Wire: 698%, Climb Rope: 98%, Back Flip 96.
Gymnastics: Sense of Balance: 96%, Work Parallel Bars/Rings: 98%, Climb Rope: 98%, Back Flip: 98% Prowl: 91%.
Climb: 98/96%
Boxing

----- One of Choice Program - EO IQ -----
Computer Hacking
Basic Electronics
Netwise [Nightbane Survival Guide] [20% +4%/level]
Computer Operation: 61%
Computer Programming: 56%
Computer Hacking 6% **

1D4+1 Bonus Communication/Rogue Skills - PU2 +15
Radio: Scrambler
Radio: Satellite
Optic Systems
Surveillance Systems +5


----- Secondary Skills [5] -----
W.P. Sword
Swimming: Basic +5
Basic Mechanics
Lore: Magic
Pick Locks +5

BACKGROUND INFORMATION:
----------------------------------------
- Interests:

- Quirks:

- Religion: None

- Psychological background:

User avatar
NMI
Posts: 242
Joined: Sat May 09, 2015 8:40 pm

Re: Sync - PU2 Super Soldier

Postby NMI » Mon Mar 14, 2016 4:47 pm

Weapons:
x2 Multi-Function Wrist Blaster/Light Sabers
The wrist blasters function in multiple ways. Primarily,they act as a ranged weapon, firing bolts of dense light particles. Part magnetic force and part light, the impact from these blasts hit about as hard as a .45 caliber round.

Range: 600'
Damage: 4D6 for a single blast or 8D6 for a dual blast [both wrists pointed at the same target]
Payload: 20 blasts perhour
Special: Hit with the force of a .45 caliber handgun.

The second mode of the Wrist Blasters is that they are able to form energy blades. the same magnetic force that allows the ranged blasts to hit with incredible force, also allows the devices to form a shaped field that turns the blasts into melee weapons, in this case, a pair of swords.

Range: Melee
Damage: 5D6
Payload: 60 minutes of use. Activation chews through 2 minutes,
Special: +1 Strike and +1 Parry

Armor:

Force Field Belt

User avatar
Scarecrow71
Posts: 42
Joined: Wed Feb 10, 2016 2:10 pm

Re: Sync - PU2 Super Soldier

Postby Scarecrow71 » Mon Mar 14, 2016 8:16 pm

You've got a bit of time. I know when I'll be introducing you.
Jesus saves. Everybody else takes full damage.


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