Brynjar - Dijarian's PC

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Dijarian
Posts: 20
Joined: Sun Jan 03, 2016 2:46 pm

Brynjar - Dijarian's PC

Postby Dijarian » Sat Jan 09, 2016 10:47 am

Name: Brynjar Ravensnow
Race: Human
Class: Fighter
Age: 27
Height: 5’11’’
Weight: 135 lbs

Carry: 173 lbs (Medium Load)
Lift: 520 lbs
Drag/Push: 1300 lbs

Alignment: Lawful Neutral
Hit Dice: 1d10
Hit Points: 8/8

Melee Attack Bonus: +1 +3 = +4
Ranged Attack Bonus: +1 = +1
Combat Maneuver Bonus: +1 +3 = +4
Combat Maneuver Defense: 10 +1 +3 +0 = 13

Armour Class: 10 +5 +2 +1= 18

Saving Throws:
Fort: +2 +1 = +3
Reflex: +0
Will: +1

Strength: 17 (+3)
Dexterity: 11 (+0)
Constitution: 15 (+2)
Intelligence: 12 (+1)
Wisdom: 13 (+1)
Charisma: 14 (+2)

Skills: Exponent - Training -

Acrobatics (DEX)
Appraise (INT) +1
Bluff (CHA) +2
Climb (STR) +3
Craft (INT) +1
Diplomacy (CHA) +2
Disable Device (DEX)
Disguise (CHA) +2
Escape Artist (DEX)
Handle Animal (CHA) +2
Heal (WIS) +1
Intimidate (CHA)** +2 +3 +3 = +8
Knowledge - Dungeoneering (INT) +1 +3
Perception (WIS) +1 +1
Perform (CHA) +2
Profession (WIS) +1
Ride (DEX)
Sense Motive (WIS) +1
Sleight of Hand (DEX)
Stealth (DEX)
Survival (WIS) +1
Swim (STR) +3

*
** Trained Skills

FEATS:
Shield Focus: +1 bonus to AC when using shield.
Intimidating Prowess: Add STR to Intimidate in addition to CHA.
-
All Simple Weapons
All Martial Weapons
All Amour
All Shields

TRAITS:
Anatomist: You have studied the workings of anatomy, either as a student at university or as an apprentice mortician or necromancer. You know where to aim your blows to strike vital organs, and you gain a +1 trait bonus on all rolls made to confirm critical hits.

Northern Ancestry: One of your parents came from the North, and the tales of the frozen lands at the top of the world that you grew up listening to excited your imagination. Alternatively, maybe one of your ancestors passed on the blood of some frost-rimed creature. You feel most alive during the chill of winter, and as a child, you spent hours playing in the snow. You rarely feel the cold, and you’ve always had a restless longing to travel north. You gain a +1 trait bonus on Fortitude saves, as well as cold resistance 2; this resistance does not stack with cold resistance gained from any other source.

77 gold
3 silver
5 copper

112 lbs/ 173 lbs

Longspear: 5gp 1d8dmg x3 crit 9lbs piercing - brace, reach
Longsword: 15gp 1d8dmg 19-20/x2 crit 4lbs slashing
Shield, Heavy Wooden: 7gp +2AC -2 armor check 10lbs
Scale Mail: 50gp +5AC =4 armor check 30lbs (max speed 20ft)

Cold Weather Outfit: 8gp - 7 lbs
Traveler’s Outfit: 1gp - 5lbs
Waterskin: 1gp - 4 lbs
10 Torches: 1gp - 10 lbs
Hemp Rope 50ft: 1gp - 10 lbs
6 Days Trail Rations: 3gp - 6 lbs
Pot, Iron: 8sp - 4lbs
2 Piton: 2sp - 1 lbs —- 1gp
Hammer: 5sp - 2lbs
Flint and Steel: 1gp
5 Candles: 5cp
Winter Blanket: 5sp - 3lbs —-1 gp
Bedroll: 1sp - 5lbs
Backpack: 2gp - 2lb
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